Witcher 3 fast attack build. Precise Blows - Increases chance of critical hits from fast attacks. Witcher 3 fast attack build

 
 Precise Blows - Increases chance of critical hits from fast attacksWitcher 3 fast attack build  I would like to provide some clarity on how to maximize Geralt

Versatility in the forms of combat, alchemy and signs will help Geralt to defeat any seen or unforeseen foe he is to face. But when focusing on fast attacks which is the most case when going for bleeding, it's very likely you land your next hit just right after the previous one and the bleeding damage doesn't cummulate. These type of builds rely on close quarters combat and usually endup using either Whirl or Rend for maximum damage. pazudorian 5 years ago #1 Hii. 1/1. Whirl through a fallen knight camp and it's easy money. This is a combat focus build that can make you strong enough to two shot most enemies in the game. PPW68 Jul 21, 2015 @ 2:00pm. fatelord 8 years ago #5. I wanted to share of what I think is the best fast attack build in the game and has given me the most fun and best experience in new game plus death march mode. It permanently increases Geralt’s weight capacity by 60, which means you can get even more out of your saddlebags and. Moreover, in accordance with the training style of the Griffin Witchers, there are 2 crossbow abilities; Lightning. One of the best general skills in the game are the three school techniques: Cat Schools Technique: added fast attack damage and critical hit damage for every piece of light armor. Boats can fast travel from everywhere to explored harbors. Put some Quen and Igni enhancers on your armor. Upgrade everything Yrden to the max, slot all the skills paired with greater blue mutagens, enchant chest piece with Entanglement, enchant both swords (silver at the very least) with Severence. 5k DPS Fast Attack/Alchemy Build. Two additional points: 1. beforehand take some Thunderbolt, Tannyowl, Petris Philter, Forktail and Katakan decoction. Takes. Whirlwind: Continious attack aimed for all enemies around Geralt. I think both signs and alchemy are viable, but for some reason I feel like alchemy is more fitting (quick strikes, poisoning your opponent, dancing. Award. The idea is to force your enemy's options with key placement and keep yourself in the best position. By LowkeyCheezy. This build is meant to be played in New Game Plus, otherwise there is no way you will be able to unlock all ability slots on regular new game. !QUESTION. If you want a high level sword with bleeds you should look at the feline swords. In reality heavy attacks are not all that. I'm going to try out a "tank" build on my second Death March playthrough. Seek out the best weapons and armor. Slotting in Chernobog runes can increase Geralt's attack power with the sword, but Perun runes are also a good choice for bolstering the final facet of the bombardier build: Adrenaline points. and most. It really depends on your build, if you're going for pure fast attack build cat is much better, if you're going for a swords-signs hybrid, the Wolf set is better. In my opinion, the best early-game build is to go for fast attacks because they’re the most versatile and have arguably the highest DPS. Crippling Strikes: Fast attacks now cause bleeding. 1 slot for Griffin School Techniques, everyting else is for alchemy. Probably the best investment you will make the whole game. easy, medium, hard; leaving you to wonder what each mode entails. If you have the perk and are wearing the full armor set, you have a 100% crit bonus and a 20% fast attack damage bonus. Make a toxic and fast attack build with a few dashes of igni. As far as potions go – Tawny Owl, Thunderbolt, Maribor Forest are the best ones to use. This school is notorious for assassins that concentrate on critical hits. This page will cover what we think is the best build for Death March Difficulty in The Witcher 3, including what abilities you should purchase and gear you should find, craft and equip. . 3 Avoid: Bleed. The soundtrack of the Witcher 3 is really something to comeback to to replay the entire game. We have multiple sword options for the build. Beware that taking this route does transform you into a little bit of a. . The build is very versatile in terms of combat. I'm using a variation on what's becoming known as the Metamorphosis build; fast attack, strong attack, a couple of general skills that are supportive,. The change to reaction time also has its downsides however, and they are major ones. Magicka Damage Dealer [Azure] Magicka Healer [Illusion] Stamina Damage Dealer. ago. While toxicity is above 0 each killed enemy will increase the critical chance by 30%. The reason for no oils is you don't want to one-shot them but instead hit them 2-3 times before they die. Fast combat is fine. See moreFast attack build : r/Witcher3 but-first----coffee Fast attack build Hiya all, looking for some advice, I'm playing through on death March, and have been doing a fast attack+battle. The most important skill in Alchemy is Acquired Tolerance, it increases your maximum Toxicity by 1 for. Hello, I would like to share my w3 build focused on fast attacks. I finished on DM with signs/fast attack, restarted to do signs / heavy attack and I can tell you it's not worth it. While this doesn’t build Geralt into a monster of a monster slayer, this build is geared for overall fun. Witcher 3 - Best Fast Attack Build IMO as of Patch 1. Heavy attacks are slow so you have to be more mindful of enemy attack patterns. This thread is archived. The Witcher 3: Wild Hunt. Adrenaline Point gain: +1%. Another take on how to do immense damage in Witcher 3 with a very different build style. Mid game - health regen is still an issue so quen bubble is a must. Example: Aard/Igni/Axii + strong attack + fast attack = easy +50% attack power and sign intensity. Currently at almost endgame (lv 66) and i'm rocking an alchemy fast attack build. Dodging is extremely useful to quickly make the enemy miss their attack, giving you the opportunity to strike back. This build revolve around fast attack especially whirl with aard and I think. The game's starting part can be overwhelming as there are multiple skills, locations, and things to do. Does anyone have any ideas for a build for this armor?This does sound pretty damn fun. Fast attack, heightened tolerance, Quen, aquired tolerance. You simply can compete with chugging few potions and killing bossess in 3 secounds. Decoctions are incredibly powerful in this game, and the beauty about it, is that it works into any type of build you run. Cách tìm và hoàn thành hợp đồng phù thủy trong The Witcher 3. Recommended by the best of the best. Effect: Increases chance of landing a fast attack critical hit by 2% and fast attack critical hit damage by 15%. 2. If your current Stamina level is too low, Sign can be cast using Adrenaline Points. Fast attacks are. You can still ride horse when overweight. That being said, next priority is to max out (even thought next row will open at 8 points in combat) the Resolve, it will prevent adrenaline loss. I have tended to rely very heavily on it, particularly early on when I was still feeling things out so this build is one that I find helpful. 3 Ursine Silver Sword – Mastercrafted. 20 percent extra intensity and stam regen is great. The higher critical chance will allow faster activation of Metamorphosis mutation. If you're are struggling with the game and have resorted to leveling up…. When to Quen. 2. Survival Instinct. The cornerstone of our Witcher 3 alchemy combat build lies in maximizing toxicity to fuel enhanced combat abilities. Powerful Witcher 3 Builds and Guides. The higher your queen intensity, the more hits you can take before the shield breaks. 11. Increases chance of landing a fast attack critical hit by 12% and fast attack critical hit damage by 75%. loot everything. Igni guarantees burning stun, Aard one shots kills lots of stuff, Alt Yrden is damn strong, Axii is super effective against big monsters, and Quen is as broken as ever. Greater Chernobog runestone. Likewise Rend works by holding. Keep in mind that with alchemy you can get full heal potions, regent potions, bonus damage potions, more health, more adrenaline. IMO drop the 4th decoc and go for some more potions - Thunderbolt, Maribor Forest, the like. You will mostly be fighting against medium and small sized enemies that can easily be staggered even by Fast Attacks. In the Battle Trance tree I took Resolve so I don't lose Adrenaline Points when hit and Razor Focus to build up Adrenaline Points faster. 5 times as much. But when focusing on fast attacks which is the most case when going for bleeding, it's very likely you land your next hit just right after the previous one and the bleeding damage doesn't cummulate. Depending on whether you go for Fast or Strong attacks, we recommending opting for Muscle Memory or Strength Training. Example: Aard/Igni/Axii + strong attack + fast attack = easy +50% attack power and sign intensity. Against certainly heavily armored opponents strong attacks will kill them much faster than fast attacks. Photo, Photo 3-5: Rabenpixel. Cryptoall my points except rend are focused on fast attacks and defensive combat skills like undying, flood of anger and fleetfooted. For swords Ursine because they do more damage and have better stats overall. Whirl/Rend build reimagined. 15. Fire stream (3 lvl) - Geralt shoots a stream of fire at the enemy. For one play-through I've decided to do each part of the game with a different build and to try to limit my use of the other ones - 95% magic damage + 5% attack damage for the prologue, 100% fast. Fully fit runes into a good fully repaired sword. Go Ursine Armour and Strong Attacks. It only let heavy attacks, including Rend,. Witcher 3 - Best Fast Attack Build. To find your base damage; unequip all gear and remove all abilities. Row 1: Start off by maxing out Muscle Memory. Fleet Footed (Defense): Giảm sát thương nhận được khi đang né. Most fast attack builds will have you wear light armour, boosting. Insane Witcher 3 Combat Build - Feline Combat Build (Witcher 3 Next Gen Build)Combat builds focus on buffing Geralt's attack power and using fast and strong. Its exactly hybrid, since to make Igni and signs more powerfull you will need make at least one skill window with 3 spots aimed on signs with blue mutagen. But don't. Check out the versatilty of the tank here. Skills such as "Fast Attack" and "Strong Attack" will increase the damage dealt by basic sword attacks. My recommendation is to start with light attack skills, since at the start of the game you don’t have a lot of potions yet so alchemy won’t help that much. Prioritise upgrading your Fast Attack. Set bonuses: (3/6) Strong attacks increase Fast Attack damage for 5 seconds by 10% for each piece of the set; (6/6) Rear attacks deal 50% more damage, and also stun opponents at the cost of 1 Adrenaline Point. I'll likely add Whirl, Undying, Gourmet and Synergy as. I concentrated on that one, and with all Yrden skills equipped, with some intensity runes and greater Yrden glyphs, it makes any battle effortless. OPTIONAL SKILLS: These add to the build, but if you want to reduce the level needed to complete it – by not having to shell out the last 40 or so ability points to unlock all those extra mutation skill. I tried the bomb build, and yes one-shotting bandits with a grapeshot is neat, but not my style. IMO is much better than fast attack because Geralt dodges much faster and longer ( very impressive ) and also, you gain vitality when you hit your foes. Versatility in the forms of combat, alchemy and signs will help Geralt to defeat any seen or unforeseen foe he is to face. I definitely want a fast attack + signs and maybe alchemy. New to Witcher 3 - best beginning build The Witcher 3: Wild Hunt Xbox One . After that you will gain those adrenaline points so fast, so take the rage management (one of the best perks for a spellsword build) to cast literally whenever you want. This sword variant adds a flat 20% increase across all signs, which is great for a sign-focused Witcher 3 build. Compared to the Witcher where a fight might be over in 10 swings, and if you've only 10% crit chance, it's entirely. I believe they do affect Rend. Because we will use multiple decoctions, we will be able to drink one potion at a time. However, you needn’t fear difficult enemies with this decoction. Fast attack now also apply a Bleeding effect. each piece of light armor set will deal 25% more critical hit damage along with 5% more fast attack. Getting this skill can significantly boost your damage especially when you notice the damage difference when you land a critical hit. Cat School Techniques. 07; yakalar 8 years ago #1. Atm im running feline armour and ursine swords for the stats. Precise Blows - Increases chance of critical hits from fast attacks. The other part of it is that it isn't those 3 decoctions you listed that are used for an endgame build. ago. Ursine also has nice adrenaline regen, while Manticore has bleeding. Know when you're outmatched. - ranged reflection. I upgraded the fast attack and all 5 basic Signs to the max (I never tried the alternate Signs). I could draft one for 3 mouse. So the whole idea is to use swords and potions to pump up your Adrenaline. 5) with some of the best weapons. There are many play styles, but for your first play through it’s probably easiest to level your fast and strong attack skills to help with the fights until you get your recipes and armor/ weapons upgraded. Namely, I put points on: Muscle Memory (5/5): Increase attack damage of fast attacks by 25%. For The Witcher 3: Wild Hunt on the PlayStation 4, a GameFAQs message board topic titled "Combat/Alchemy - Euphoria Build: I may need some assistance" - Page 2. -Signs build: Level up mostly blue skills and use Griffen Armor. 4) those are critical hits. I'm now easily nearing Skyrim hours with Witcher 3 and there doesn't seem to be an end to it. This build forces you to get good at tactical combat, which for me is the best part of the game. Here's an example: Muscle memory. The Witcher 3 - Easy Leveling Guide. In the early parts of the game,. Resolve (Battle Trance): Makes you lose less adrenaline points after taking damage and increases adrenaline point gain. Fast attack+Alchemy is pretty much the strongest build you can go in this game, at least DPS wise, so later on when you have enough skill points upgrade blade oil skill, maximum toxicity skills, the skill that gives max hp when using decoctions, mutagen effectiveness skill, max hp when over toxicity treshhold skill, and lastly the crit chance. Precise Blows: Increases chance of landing a critical attack with fast attacks and the damage they cause. Cat School Technique - Each piece of light armor increases critical damage by 25% and fast attack damage by 5%. Melt Armor x5 Far-Reaching Aard x3 Firestream x3. 1. The Witcher 3: Wild Hunt. The three main trees are Combat Skills, Signs, and Alchemy Skills that players will level up. Personally I like Ancient Leshen in there either over Water Hag, or as the fourth one once you get the extra toxicity from blood and Wine. This build is aimed at enabling your fast and strong attacks with strong CC signs (Aard and Yrden) while using potions and decoctions effectively. Afair there is a potion which enables the special sign effect which means you don't need sign power on equipment. It is designed to help both new and experienced players understand the different builds available in the game, and how to use them effectively. All the Builds and Guides are made for the next gen version of the Witcher 3. Weapons. I'd recommend the neutral talent that lets you cast from adrenaline, then you can boost both sign intensity and adrenaline gain. Fortunately, Ottomangamez always comes prepared. All. since those seem to be the only thing i use, with the exception of quen (only occasionally) currently jst lv 9, but i would like to decide on everything first, so that i dont waste any ability points on things i dont want. Quick look at the build. Increases your attack power in general making your hits deal more damage. Your (fast attack) hit damage minus mWD is BD . . Say you want a fast attack build with Whirl, it would be impractical until like Kaer Morhen for most players. Acquired Tolerance - 3/3. With this Build focused mainly on strong attacks, you can achieve up to 4,2k Crits depending on the enemy. Critical Chance, Bleeding Chance, Dismember Chance, Bonus XP. Even basic Axii does a great job of stunning them for a couple blows. Used the perk-system to build on the fast-attack OPness and Geralt is now a destroyer. For The Witcher 3: Wild Hunt on the Xbox One, a GameFAQs message board topic titled "New to Witcher 3 - best beginning build". Here is my suggested gear for the Metamorphosis build in Witcher 3. Then grab the quen skill, and either delusion or melt armor. Though having some power in fast attacks is not a bad idea anyway, since you might want to ocassionally charge Iris for. The patch did not bypass. It only let heavy attacks, including Rend, ignore part. Spellsword (sword & sign) build Witcher 3 Next gen. Precise Blows increases our critical hits. Much like the Hybrid Signs build in The Witcher 3: Wild Hunt, the Pure Signs build focuses on increasing the effectiveness of Geralt's five elemental signs. Keep in mind that if you have hearts of stone, any armor can be light armor when you have access to that runewright guy. [Top 5] The Witcher 3 Best Fast Attack Builds . So the final damage is multiplied by (1-Max (0, PRP-25%)) rather than (1-PRP). Muscle Memory: Increases fast attack damage. The Witcher 3 Wiki Guide: Full Walkthrough, Quest Outcomes, weapons, armor, signs, creatures, maps, alchemy and crafting guides and monster lists Fast Attack | The Witcher 3 Wiki Sign InCrushing Blows is worth investing in Heavy Attack builds. In a fast attack build with the yellow cat talent and assassin's gloves, I pick a crit/crit damage weapon over anything else, i crit 2 out of 3 times easily, and every crit is nearlly four times as high as normal damage. Caythwyn • 8 yr. Also strong attack ignores enemy armor so this skill is suitable for fast attack. :D Photo 1+2: OTR. Griffin Schools Technique: sign intensity and endurance regeneration for each piece of medium armor. Another strong contender for the Witcher 3’s best build spot. As result you will have medium power fast atacks and medium power Igni. Feline doesn't really have the intensity to punch it up enough, at least on Death March. I kept fast attacks four skills plus Delusion (mainly for speech checks) but my other 7 skills are all Alchemy. First, Water Hag increases DPS when Geralt's at maximum vitality, making it a favorite amongst many OP builders. Combat/Signs mix with Feline is a bit tough if you like being unstoppable because, well, you're more fragile. Easy Fast Gold Farming Build; 1) he's 7 levels over the enemy. Critical Damage Bonus + 100%. A Cosplay Fotostory. We will have the graphics and stats upgraded once the game is released. ago. What are the best builds in The Witcher 3? With the release of the next-gen upgrade and The Witcher: Blood Origin, some people are finally picking up The Witcher 3: Wild Hunt for the first time,. Allegedly they ignore armor. I've tried your build, but alchemy/sign hybrid with 2 fast attack upgrades from red skills is the sweet spot for me. A group of 4-5 drowners using no oils results in zero hits on me and a gain of usually 4 points to the sword. if this build is good, what other hings should i get?Playlist - mobs, feline+fast attack builds are amazing. Being hypnotised, stunned, blinded, or knocked down while trying to defeat an enemy might be one of the most irritating aspects of Witcher 3 combat. . Imyo Sep 23, 2017 @ 10:45am. Quen also synergies well if you wanted to keep that: Bear School Techniques for Ursine Armour. - 10% crit chance and 75% crit dmg. Focus: Adrenaline (vào đây. Edit #2: wow this got really popular, I see a lot of people discussing the two types of attacks in the comments. Help with Wolven armor build. The best skills to invest in are: Arrow Deflection (Defense): Lets you deflect arrows while parrying; later levels reflect arrows back at the attacker. All at the cost of everything else. Though in. To generate ap quicker take the adrenaline burst as well. The Witcher 3's skill tree can be a complex maze. The Witcher 3: Euphoria Combat Build. On some computers shift+left click does not result in a strong attack. Unfortunately then got to get the points into signs. Crushing Blows - Increases chance of critical hits from strong attacks. PSN: bmouse. Resolve: Lowers Adrenaline Point loss upon taking damage. This is true, but only for armored monsters like earth elementals and golems. Maintaining the attack consumes Stamina and Adrenaline. ・Maximizes the effeciveness of your mutagens to give additional Vitality and Attack Power. The 3-piece set bonus means that every time you use a Strong attack, your Fast attack damage will increase for the next five seconds. Magicka Damage Dealer [Azure] Magicka Healer [Illusion] Stamina Damage Dealer [Rampage]. A short video on build variation of Ursine armor. The Witcher 3 Wiki Guide: Full Walkthrough, Quest Outcomes, weapons, armor, signs, creatures, maps, alchemy and crafting guides and monster lists Fast Attack | The Witcher 3 Wiki Sign In Crushing Blows is worth investing in Heavy Attack builds. ago. Can't help much with the heavy attack aspect, I prefer fast attacks. When Whirl is activated Geralt cannot dodge, making him prone to enemy ranged attacks. Synergy. Cat is effective due to the high stamina regen. 100% Save file (NG+ finished) file NG+ started (all witcher sets , lev. This skill is very powerful if you have a build that focuses on buffing fast attacks as much as possible. Of course, you expose yourself to enemy attacks, so use it, when fighting a single enemy. Getting this skill can significantly boost your damage especially when you notice the damage difference when you land a critical hit. Tăng 5 điểm vào đây. Adrenaline Gain + 11%. The Homme Fatale. It drains all of the stamina to hit with one large attack. Because we will use multiple decoctions, we will be able to drink one potion at a time. COMBAT. 5% of the damage. Rend - a very powerful skill, that allows the build to hit 100K+ damage. Once you move further along, and craft more potions, pick up some alchemy skills. I like alchemy best because you actually have to prepare for battle, it feels like it adds a tad bit of realism imo, when I ran my fast attack / quen build on death march it was so boring, I just spammed healing potions when needed, took. It gives a constant shield that when damaged restores health. easiest setup for white orchard and onward. However the issue you're having is precisely the weakness of the build -- You can't go ham with it like you can with Fast Attacks. Muscle Memory is a must-have skill! Muscle Memory is one of the basic skills to get in almost any build. It gives you the freedom to use most of the utility potions, like Golden Oriole, Maribor or Swallow whilst keeping a permanent 210% Euphoria boost from the 4 decoctions, and it still has massive defensive utility (because of the armour set) and offensive capabilities. The green mutagens, and the +500 HP general skill allow for a very powerful Quen, unbuffed. I started with a fast attack build and swapped to a full sign build after about 50 hours and now I'm getting bored of it. Precise Blows, Resolve, one other red skill (below Precise Blows in fast attack tree) Heightened Tolerance, Acquired Tolerance, and Tissue Transmutation. It would be pretty hard to make a build that's NOT viable for death march. FC: 3625-9412-0054. For armor I'm using only light armor (The Cat school. Here is the general picture. Fortunately, Ottomangamez always comes prepared. With this, you will be able to release a small blizzard that - damages, knocks down, staggers, and freezes enemies. Regarding signs, I do have Quen and Yrden all the way up but I always use Quen on the top of any other sign. Glyphs - anything that increased Attack Power (for the fast attack damage output) or Quen intensity. 1. ・A must have skill because of its ability to drastically increases the damage of your strong attacks. you can just abuse quen and hit/ take dmg/ fall back and repeat- and with ursine grandmaster set gear, you do 200% more dmg if you have explosive shield or reflect dmg on it as well. Wolf School Build. Recommended by the best of the best. Jun 11, 2015 @ 11:00pm I play on Death March, I made a red/green (mostly green) build and I'm at the end of the game using only heavy attacks. Depending on your chosen storyline, this crimson armor set from the Blood and Wine DLC can be rendered unobtainable. NotTheRealKenM. Other than that, Yrden, Northern Wind, and two-three fast attacks at a time worked very quickly for me on Death March with a ¾ Melee and ¼ signs build. Combat Build. Use the roads while on horseback to gallop indefinitely. It is not OP at all playing this way, but it sure. Fast attack+Alchemy is pretty much the strongest build you can go in this game, at least DPS wise, so later on when you have enough skill points upgrade blade oil skill, maximum toxicity skills, the skill that gives max hp when using decoctions, mutagen effectiveness skill, max hp when over toxicity treshhold skill, and lastly the crit chance. Combat Cycle: Sidestep/Parry then Fast Attack/Heavy Attack (rely on freeze, paralyse and stun effects) and finish (or begin) with Heavy Attacks (Rend)Slashing - 11+24+11 = 46%. But fast attack build with cat perk is very powerful on its own. Sunder armor is applied by strong attacks, but the enemy armor debuff can be taken advantage of with fast attacks. One thing I noticed that helps a lot: you can block almost any attack from a mob, if you are overwhelmed just hold block, wait for an opportunity and strike. With the help of the Acquired Tolerance you can pop. MY lvl is 34 so it is not so high and accessible with a bit of effort. ago. The cornerstone of our Witcher 3 alchemy combat build lies in maximizing toxicity to fuel enhanced combat abilities. HP is very static in this game, however, as you level up, armour. Let him teleport than . So, I’m about to start a new game of Witcher 3 but I always end up using the same build. Build Advice. Acquired Tolerance is a must have combined with Tissue Transmutation and Synergy. 5) with some of the best weapons. You basically have: -Light attack build: level up mostly red skills and use feline armor. 6 slots for combat, all light attacks with whirl and riposte upgrades. Fast attack + Vitality + Toxicity. 72 subscribers. In the Witcher 3, there are very clear good upgrades in the skill tree and very clear terrible ones. Freezing cold build got some nerfs, by making it 30% upon 3 adrenaline points, but it is slightly better if you chug marribor forest and equip razor focus. The build can accommodate either 2 or 3 decoctions. It made me learn to dodge every enemy in. Combined with the skills below, Muscle Memory makes this The Witcher 3 best fast attack build on the list. deadly precision skill that has a 6% chance of. All Early Game Signs Combat Alchemy. Also strong attack ignores enemy armor so this skill is suitable for fast attack. Rend is cool payoff at the end of the tree. Going to make feline swords to test the bleed as well. I find it the most fun way to play the game as it gives true “witchery” vibes. I find it the most fun way to play the game as it gives true “witchery” vibes. I get that they are both useful for different situations, but since skill slots are so limited it's nice to focus on a single style. An overhauled combat system turns Geralt from bruiser to ballerina. Sustained Glyphs 2/2 - Increases Yrden sign duration, and lets you make 2 traps instead of 1. Duration: 5 seconds. High armored enemies are not common, however. Whirl skill is OP as hell and fun. The only good sign build I found, and, perhaps, one of the best builds in the game, is the full griffin+enhanced aard+piecing cold mutation+shitload of sign intensity. The following are some of the best Death March builds to make in The Witcher 3: Wild Hunt. Below is the list of Combat abilities in The Witcher 3: Wild Hunt : Perform fast melee attack with either sword. Invest 3 points into it. Silver sword: Aerondight which i believe is the best silver. . Find the best Combat build for your preferred playstyle. • 7 yr. 2 general skills in the one that boosts adrenaline ane cat school ofc. Ekimmara is essential, regenerating vitality as Geralt doles out damage. Description: Your opponent takes damage every time that they damage you with a melee attack. 4) those are critical hits. Precise Blows -. Fast Attack Build - Combat (credit MeHow) Another combat centered build, but this one focuses on the fast attack. "Whirl" and "Riposte" are also essential skills in. Dpcrow. Greater Glyph of Quen. Cat School Techniques is an ability in The Witcher 3: Wild Hunt from the General tree. Adrenaline Point gain: +1%. Here's how adrenaline works in Witcher 3. Medium armor for higher stamina regeneration in order to cast a crap ton of signs if you're going for a sign focused build. Versatile Tank Build. The Witcher 3: Wild Hunt > General Discussions > Topic Details. Fast attacks just go brrrrrrrr. Counterattack 1/3. The first thing you need to do is invest in: Strength Training (Strong Attack): Increases the damage you do with strong attacks. Just started playing and I took fast attack 5/5 and quen 3/3 on tier one. arcline111 • 7 mo. Unfortunately most new game+ enemies are either completely immune. Fast attack Critical Hit Damage (CHD): The effect of CD and/or AP decrease when AP and CD are stacked. I use them depending on the enemy. With my euphoria build I was breaking 20k damage on a fast attack and hit rends for over 200,000. Forktail decoction – not mandatory, but really compliments the build since you will mix your attacks. But fast attack build with cat perk is very powerful on its own Its exactly hybrid, since to make Igni and signs more powerfull you will need make at least one skill window with 3 spots aimed on signs with blue mutagen. I am showing this on Xbox Series X, but the principle is the same on any platform. Crippling Strikes: Fast attacks now also apply a Bleeding effect. However, you’re not going to get very far without your swords. Greetings, fellow Witchers.